Less organizing - More playing!

PATHS of SAVAGE GODS

MANAGE and PROCEDURALLY GENERATE your own Tabletop RPG adventures!

Paths of Savage Gods is going to be the toolbox of the modern Dungeon Master. In leading pen & paper events, Dungeon Masters have to read through thick books, prepare an adventure, set up the playing field and much more. With the tools of Path of Savage Gods, much of this is done with a snap of a finger.

A lot of content (yes, even whole worlds and quests!) can be generated randomly and adjusted as desired. Paths of Savage Gods is also compatible to most representatives of the roleplaying systems (based on 5-Edition SRD under OGL).

What PoSG creates and displays:

  • Maps (zoom from the world view into the dungeon)
  • Structures
  • Dungeons
  • Encounters & Creatures
  • Non-Player Characters (NPCs)
  • Objects and Environment
  • Quest- & Storylines
  • Lore

Join the community!

Get in touch with the creators and other users:

corporate artwork paths of savage gods
Vision of the later look of Paths of Savage Gods

This cutout visualizes our vision of a PoSG map

PoSG for Dungeon Masters

DM Functions & Features

In general one can say that the map of PoSG is like a giant digital board for your tabletop RPG adventure. So as the Dungeon Master you can move objects and Characters by dragging them over the map.

Devices and platforms, for the Dungeon Master version

Dungeon Master Version:

  • PC: Windows, macOS, Linux (official support only for the latest Ubuntu LTS)
  • Tablet: iPadOS, (NO Android Tablet!)
Vision of the UI look and some functionalities of PoSG

This picture visualizes how the DUNGEON MASTER UI of PoSG could look like.

NOTE: THIS IS JUST A EXAMPLE AND NOT THE FINAL LOOK OF THE USER INTERFACE!

PoSG for Players

Player Functions & Features

As a Player you join an adventure that is hosted by your Dungeon Master. The tool is supposed to be used for live and online sessions. During a live session (in person) you might join with any mobile device (e.g. smartphones, tablets, laptops). The main function of this version is to provide players an overview of the current scene. In the graphic below you can see how the UI is supposed to look like and how the features can be used while playing.

Player Version:

  • PC: Windows, macOS, Linux (official support only for the latest Ubuntu LTS)
  • Tablet: iPadOS, (NO Android Tablet!)
  • Smartphones: Android, iOS
PoSG_ Ui_Ingame_Preview

This picture visualizes how the PLAYER UI of PoSG could look like.

NOTE: THIS IS JUST A EXAMPLE AND NOT THE FINAL LOOK OF THE USER INTERFACE!

Further information:

When will PoSG be available?

Paths of Savage Gods is currently under development. We hope to release PoSG in the third quarter of 2021. That is, if you support us in our Kickstarter Campaign in February 2021. That’s the only way we can fund the rest of the development. 

Join our Discord and subscribe to our newsletter and we’ll keep you up-to-date! Maybe you’ll think of us when you’re adventuring in a P&P campaign again and recommend us to your Dungeon Master?

Any questions?

You still have questions about PoSG? Have a look at our FAQ! Reach out to us on Discord or Social Media to ask further questions.

Support us!

We are a young Game Development startup located in Regensburg, Germany. As we are huge fans of pen and paper TTRPGs we would love to be a part of this great community and make Paths of Savage Gods happen. We believe, this tool will be extremely cool and creates a unique and new feeling for TTRPG gaming. Also it makes the job of a DUNGEON MASTER significantly easier.

To create Paths of Savage Gods we now need YOUR SUPPORT! 

A example for a PoSG building

Some PoSG Monster Artworks

Some examples for PoSG monster-artworks

Some examples for PoSG character-artworks

logo of lyniat_games high res

We are a young game development startup located at TechBase Regensburg. We are currently developing our own Tabletop RPG tool "Paths of Savage Gods" and would like to provide customers our service of development.

Our Services

Our Projects

Our Team

You can find our media kit HERE. Please do not edit, change, distort, recolor, or reconfigure the graphics that we provide to you. If you need additional graphics, feel free to contact us.

Contact

If you want to get in contact with us, submit bugs or request a super duper mega feature, contact us via Social Media or E-Mail.

lyniat.games

lyniat.games GmbH
Franz-Mayer-Str. 1
93053 Regensburg
E-Mail: contact@lyniat.games

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Verantwortlich für diese Website:

lyniat.games GmbH
Franz-Mayer-Str. 1
93053 Regensburg

Kontakt:
0941 604889140
contact@lyniat.games
https://lyniat.games

Registergericht: Regensburg
Registernummer: HRB 17618
Vertretungsberechtigte Geschäftsführer: Laurin Muth, Michael Fried
Umsatzsteuer-Identifikationsnummer nach § 27a UStG: DE328305336